Code push soon
Dec. 29th, 2011 01:44 pm![[staff profile]](https://www.dreamwidth.org/img/silk/identity/user_staff.png)
I'm going to be doing a code push shortly as soon as I'm happy with the positioning of my ducks. (I don't need them to all have the same Y coordinates, but they should at least be near each other.)
This is a smaller push than most, there isn't a ton of stuff that's changed. There are a few major changes to how the importer works though, which is my area of most concern and where I'll be spending a lot of time watching.
As always, please comment and let me know if there are any issues. Thank you!
Update: Code pushed. There was some temporary slowness, our load balancer (Perlbal) got into a weird state where it was using 100% CPU. I restarted it and things returned to normal.
Update #2: There was an issue affecting status messages for community imports. This should be fixed now.
This is a smaller push than most, there isn't a ton of stuff that's changed. There are a few major changes to how the importer works though, which is my area of most concern and where I'll be spending a lot of time watching.
As always, please comment and let me know if there are any issues. Thank you!
Update: Code pushed. There was some temporary slowness, our load balancer (Perlbal) got into a weird state where it was using 100% CPU. I restarted it and things returned to normal.
Update #2: There was an issue affecting status messages for community imports. This should be fixed now.